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Immersive Events Project Portfolio

INTRODUCING Immersive Events

Welcome to our Immersive Events projects portfolio. Here you’ll find a curated selection of experiential activations we’ve delivered for brands, agencies, and venues worldwide. From Free Roam VR Arenas that drop guests into cinematic worlds to elegant Interactive Touch Screen Booths that spark conversation and capture data, our team blends creative storytelling with cutting-edge technology to turn moments into memories. We tailor every build—content, hardware, and on-site operations—to your objectives, venue, and audience, ensuring flawless execution and measurable impact. Explore how we transform product launches, conferences, retail pop-ups, museums, and live shows into unforgettable, share-worthy experiences.

Immersive Events PROJECTS

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Immersive Events FAQ'S

An immersive event surrounds attendees with interactive content—visuals, sound, and tactile feedback—so they’re active participants, not passive viewers. We combine VR, AR, projection, sensors, lighting, spatial audio, and real-time engines to create seamless, story-led experiences.
– Free Roam VR Arenas (untethered, multi-room) – Interactive Touch Screen Booths and kiosks – AR filters and WebAR product visualizers – Projection mapping and LED volumes – Motion tracking, haptics, and scent/special effects – Photo/video moment capture and UGC stations We custom-design content and integrate with your brand, CMS, and CRM.
Discovery: goals, audience, KPIs, venue constraints – Concept & prototyping: interactive flows, mood boards, playable proofs – Production: content creation, hardware sourcing, fabrication – QA & safety testing: throughput modeling, redundancy, rehearsals – On-site delivery: installation, show-calling, live ops – Post-event: analytics, content edits, debrief, storage/refresh options
– Rapid activations: 2–4 weeks (existing modules skinned to brand) – Custom builds: 6–12 weeks – Flagship, multi-zone experiences: 12–20+ weeks Lead times depend on venue access, hardware availability, and content complexity.
Yes. We conduct risk assessments, PAT/ETL-certified power distribution, emergency stop systems, and staff training. Accessibility options include seated VR modes, alternative input methods, subtitles, audio descriptions, and wheelchair-friendly layouts. We comply with venue H&S and insurance requirements.
– Touch Screen Booths: 30-60 per hour (single unit), scalable with multiples – Free Roam VR: 12–60 per hour depending on session length, number of arenas and team size We optimize session length, staffing, and queuing to hit your throughput targets.
– Footprint: booths from 2×2 m; VR arenas typically 6×6 m – Power: 2–4 dedicated 16–32A circuits for larger installs – Network: hardline recommended for analytics/remote support – Ceiling height: 3–6 m for tracking, lighting, or projection – Environmental: controllable lighting, HVAC, and cable management We can adapt to unconventional spaces with mobile rigs and truss.
We can store and refresh content for future dates, convert the activation into a permanent install, or adapt it for retail/museum use. You’ll receive performance reports, media assets, and recommendations for iterative improvements.

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If you have an upcoming Immersive Events project we would love to hear from you

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GET IN TOUCH

If you have an upcoming project you would like to discuss, we would love to hear from you. Send us a message or book a call.

Name

Or schedule a call