imaginar

Video Game Project Portfolio

Make Your Game Legendary Before Players Press Start

INTRODUCING OUR Video Game PROJECT PORTFOLIO

Turn your video game into an unforgettable world — before players even hit Start. Imaginar CGI & Animation Studio’s Video Game project portfolio turns concepts into high-impact visuals that build anticipation, spark conversation, and drive sales.

Using cutting-edge 3D tools and top-of-the-line software, we craft animated adverts, high-fidelity cinematics, trailers, motion graphics, and hero shots that feel both premium and on-brand. From photoreal rendering to stylized art directions, we adapt to your IP’s look with precision and flair.

Our CGI team create immersive, shareable content that stops thumbs and boosts click-throughs, pre-orders, and ROI. Whether you’re a game studio, indie developer, brand, or an agency, we become your extension — rapid in iteration, meticulous in detail, and scalable from teaser to full campaign. Bring us your vision; we’ll deliver visuals that command attention and convert.

Video Game PROJECTS

ABOUT OUR Video Game SOLUTIONS

CREATIVE SERVICES FOR Video Game

– Cinematics and trailers: Announcement, reveal, launch, story, and season drops.
– In-engine sequences: Unreal/Unity cutscenes, boss intros, killcams, and stingers.
– Key art and promo stills: Store banners, hero shots, and OOH poster campaigns.
– Gameplay capture and edit: Controller-authentic footage, montage reels, and sizzle.
– CG characters and assets: Rigs, creatures, vehicles, weapons, FX sims.
– Social kits: Short-form edits, loopable moments, bumper ads, and UGC toolkits.
– Live-service content: Seasonal refreshes, event promos, and patch spotlights.

Video Game ENGAGEMENT PLATFORMS

– Storefronts: Steam, PlayStation Store, Xbox, Nintendo eShop, Epic.
– Video and social: YouTube, Twitch, TikTok, Instagram, X, Facebook, Reddit.
– Broadcast and DOOH: TV, pre-roll, LED walls, event screens.
– In-game and events: Title screens, lobbies, esports broadcasts, showcases.
– Commerce: Amazon, retail kiosks, and partner co-marketing.

Video Game WORKFLOW

1) Discovery: Goals, audience, KPIs, platforms, brand/IP guidelines.  
2) Concept: Scripts, moodboards, lookdev, music/VO direction.  
3) Previs: Storyboards, animatics, gameplay capture plans, tech tests.  
4) Production: Asset build, mocap/animation, FX, lighting, and in-engine setup.  
5) Editorial and audio: Edit, sound design, VO, music, and mix.  
6) Finishing: Grade, titles, loc kits, ratings/compliance, ESRB/PEGI slates.  
7) Delivery: Platform specs, versions, QC, and optimization.  
8) Post-launch: Cutdowns, social variants, and performance-driven tweaks.

Video Game CREATIVE RESOURCES

– Engines: Unreal Engine, Unity.  
– DCC: Maya, Blender, Houdini, ZBrush, Substance 3D, Marvelous Designer.  
– Render: Redshift, Octane, Arnold.  
– Comp/Edit: Nuke, After Effects, Premiere Pro, DaVinci Resolve.  
– Capture: MoCap, virtual production, photogrammetry, Sequencer/Timeline.  

INDUSTRIES WE SERVE

From blockbuster launches to breakout indies, we tailor strategy, storytelling, and pipelines to fit your audience, channels, and goals. Whether you need cinematic spectacle, performance-driven UA, broadcast polish, or retail-ready product films, our team adapts style, scale, and workflows to your IP and timeline—without compromising brand integrity. Explore how we shape high-impact visuals across every corner of the games and interactive ecosystem.

Indie Developers

We maximize impact on lean budgets through concept-driven storytelling, stylized art directions, and modular assets. Deliverables are optimized for Steam pages, social virality, and wishlist conversion—think punchy teasers, gameplay-first trailers, key art, and store-ready assets that scale as your game grows.

Mobile and F2P

We move at live-ops speed. Thumb-stopping hooks, feature-forward edits, and performance variants tailored for UA channels, playable ads, and rewarded placements. We create ongoing content packs—event promos, season refreshes, and community moments—to boost retention and LTV.

Esports Teams and Leagues

From arena openers to player profiles and sponsor integrations, we produce broadcast packages that hype live crowds and streams alike. Motion branding, SFX-driven edits, and dynamic lower-thirds make your production cohesive across stage screens, Twitch, YouTube, and short-form social.

Gaming Hardware and Peripherals

We craft product hero films, CG tear-downs, macro beauty shots, and performance visualizations that highlight latency, haptics, acoustics, and ergonomics. Campaign deliverables span retail loops, launch trailers, influencer kits, and DOOH for trade shows and flagship stores.

Entertainment and Streaming Platforms

We bridge game-to-series storytelling with cross-media promos, companion content, and IP extensions. Expect lore-consistent scripting, character fidelity, and lookdev parity across trailers, teasers, key art, and social fragments—built to excite both fans and new audiences.

Toys, Collectibles, and Merch

We deliver stylized CG, turntables, diorama scenes, and photoreal renders that spotlight craftsmanship, materials, and rarity. Perfect for DTC pages, retail displays, and pre-order hype—plus animation loops for socials and marketplace thumbnails that convert.

Brands Entering Gaming and Metaverse

We help non-endemic brands enter authentically—avatar skins, in-game drops, creator collabs, and experiential hubs. Strategy meets craft: we align with community norms, platform culture, and partnership guidelines to earn trust and drive meaningful engagement.

EdTech and Serious Games

Clarity-first storytelling with UI/UX showcases, outcomes-driven narratives, and accessibility-minded production. We create trailers, explainer cinematics, and instructor resources that elevate learning efficacy while maintaining production polish.

Location-Based Entertainment and VR

We build immersive promos, POV ride-throughs, and spatially aware motion graphics for VR titles, mixed reality experiences, and attractions. Our pipeline supports volumetric capture, real-time engines, and multi-aspect deliverables for domes, LED walls, and headset storefronts.

Agencies and Co-Marketing Partners

White-label or collaborative—your call. We plug into creative, media, and influencer plans to deliver modular asset suites: hero edits, cutdowns, motion toolkits, and reactive social variants. Rapid turnarounds with shared review stacks and airtight version control.

Video Games

Ready to Level Up Your Launch

Whether you’re shipping a global AAA title or crafting an indie gem, we’ll help you turn features into feelings and moments into momentum. Let’s scope a package that meets your goals and media plan—from announcement teasers and stunning cinematics to social toolkits and storefront art. Share your brief, timeline, and target platforms, and we’ll propose a clear, efficient path to a standout launch.

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If you have an upcoming Video Game project we would love to hear from you

FIND OUT MORE AND YES

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Video Game FAQ'S

All major genres and styles: – AAA, AA, and indie titles – Action/adventure, RPG, FPS, strategy, sports, racing, sim, horror, platformers – Stylized, toon-shaded, and photoreal aesthetics – PC, console, mobile, VR/AR, live-service and seasonal events We adapt to each game’s tone—narrative-driven, mechanics-first, or community-focused—and can work with your engine, pre-rendered pipelines, or a hybrid approach.
From CG key art and logo stings to full cinematics, launch trailers, in-engine cutscenes, and ongoing live-service promo kits.
Yes. We design master edits with baked-in moments for 16:9, 1:1, 4:5, and 9:16, including hooks and end cards.
Yes. We handle stylized to photoreal in Unreal/Unity and mirror your shader, rigging, and camera conventions for seamless integration.
A standard hero trailer runs 4–8 weeks: discovery (3–5 days), scripting/boards (1–2 weeks), capture/CG (1–3 weeks), edit/VFX/audio (1–2 weeks), and localization/output (3–7 days). Variables include engine access, asset readiness, review cycles, number of deliverables/aspects, and music clearance. For live‑ops sprints, we offer accelerated tracks with predefined templates and motion toolkits.
Yes. We produce print-ready CGI key art and cover compositions: – Character hero shots, ensemble scenes, and environment plates – Stylized to photoreal renders with PBR accuracy and cinematic lighting – Delivery for physical packaging, storefronts (Steam, PlayStation, Xbox, Switch), and campaign placements (OOH, web, social) We handle concepting, posing, grooming, cloth sim, lookdev, and final retouching, plus variant layouts, ratings slates, and localization. We can also align key art with trailer visuals for a cohesive launch identity.
Costs vary by scope, style, and pipeline: – Engine-based cinematics (Unreal/Unity with client assets): typically £15k–£80k for 30–90s, depending on scene count, performance capture, and VFX. – CG pre-rendered cinematics (high-end look): typically £60k–£300k+ for 30–120s, influenced by character count, environments, simulation, and render complexity. – Hybrid trailer (gameplay + CG + motion graphics): typically£20k–£150k based on capture needs, graphics package, and number of deliverables/cutdowns. Key cost drivers: asset readiness vs. creation from scratch, mocap/VO/music licensing, number of revisions, localization versions, and deadlines. We’ll scope a transparent estimate after a short discovery call.
– Project overview: game title, genre, platforms, target audience, launch timeline, and goals (awareness, pre-orders, live-ops, etc.). – Creative direction: reference trailers/art styles, tone, key beats or features to highlight, do’s/don’ts, brand/MPAA/ratings requirements. – Assets access: builds or capture-ready scenes, characters/rigs, environments, logos, key art, UI, lore/script, music direction or temp tracks. – Technical specs: deliverable list (hero trailer, teasers, social cutdowns), aspect ratios, platform specs (YouTube, Steam, PlayStation, Xbox, Switch, TikTok). – Production logistics: budget range, stakeholders, review cadence, approval process, localization needs, and security/NDA requirements.

GET IN TOUCH

If you have an upcoming project you would like to discuss, we would love to hear from you